Chronomantic Escape |
Sorcery |
Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.) |
Illustrated by Franz Vohwinkel |
NOT LEGAL Standard
NOT LEGAL Pioneer LEGAL Modern LEGAL Legacy LEGAL Vintage
NOT LEGAL Brawl
NOT LEGAL Historic NOT LEGAL Pauper LEGAL Penny LEGAL Commander |