Knighted Myr |
Artifact Creature — Myr Knight |
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn. |
Illustrated by Izzy |
2/2 |
NOT LEGAL Standard
NOT LEGAL Pioneer LEGAL Modern LEGAL Legacy LEGAL Vintage
NOT LEGAL Brawl
NOT LEGAL Historic LEGAL Pauper LEGAL Penny LEGAL Commander |